{
  "schemaVersion": 1,
  "references": {
    "detail": "available",
    "seasons": [
      "summer",
      "winter"
    ]
  },
  "id": "daisy",
  "character": "daisy",
  "name": "Daisy",
  "age": null,
  "kind": "person",
  "identity": {
    "description": "Fictional young explorer with a curious, friendly personality; preserve the accepted youthful age and appearance. Not a real person.",
    "face": {
      "eyes": "warm brown eyes with the accepted rounded shape and spacing",
      "nose": "small softly rounded nose and subtle freckles",
      "mouth": "small friendly smile; retain the accepted shape"
    },
    "hair": "chestnut bob, unchanged bangs and curled ends",
    "accessories": [
      "sage beret with white daisy and green leaf satchel; preserve each anatomical attachment side from the approved reference"
    ],
    "wardrobe": {
      "baseline": "sage daisy beret, ivory blouse, apricot dungaree dress, brown boots and green leaf satchel",
      "summer": "airy ivory short-sleeve blouse, light apricot linen dungaree dress, sage daisy beret, light brown shoes and original green satchel",
      "winter": "warm apricot wool coat over leggings, sage knit scarf, green knit beret with white daisy, brown winter boots and original green satchel"
    }
  },
  "style": "illustrated",
  "anatomy": "Stylized large-head explorer, short compact body; preserve the accepted youthful age and proportions.",
  "workingAction": "focused laptop work with visible typing gestures, preserving the accepted seated or standing pose",
  "targetIdleHeight": 163,
  "turnaroundOrder": [
    "front",
    "profile facing viewer left",
    "back",
    "profile facing viewer right"
  ],
  "facePanels": {
    "top": [
      "front",
      "profile facing viewer left",
      "three-quarter facing viewer left"
    ],
    "bottom": [
      "eyes",
      "nose",
      "mouth",
      "ear",
      "hair",
      "signature daisy beret"
    ]
  },
  "referencePolicy": "New turnaround and face details are extension references. The back view is newly inferred design, not a view recovered from runtime sprites. They do not increase runtime resolution or add animation states. Compare identity manually before using generated variants.",
  "canonical": {
    "width": 1536,
    "height": 2288,
    "cellWidth": 192,
    "cellHeight": 208,
    "columns": 8,
    "rows": 11,
    "usedFrames": [
      6,
      8,
      8,
      4,
      5,
      8,
      6,
      6,
      6
    ],
    "gaze": [
      "N",
      "NNE",
      "NE",
      "ENE",
      "E",
      "ESE",
      "SE",
      "SSE",
      "S",
      "SSW",
      "SW",
      "WSW",
      "W",
      "WNW",
      "NW",
      "NNW"
    ]
  }
}
